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I can't find the "Web Player" build target in the Space Shooter tutorial

It's a pretty simple issue. The tutorial instructs you to choose "Web Player" as the build platform, but I don't see any web player in my options. Any ideas for what I could do?

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What is the window length of FFTWindow?

If I understand correctly when you call AudioListener.GetSpectrumData() , unity will analyze the last N samples of the audio source and return the spectrum analyze of these samples. But what is N and...

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Dynamic memory allocation on WebGL Build

there's a way to make Unity determinate the memory use automatically? instead of setting it on build ? that's because sometimes the system could need 1gb or 2gb

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Unity Web Player Invalid auto-update file format

I am having issues with the Unity Web player, 5.0.3f2, at what seems random times, I get the message "A new version of the Unity Web Player is required, but the auto-update failed. Invalid auto-update...

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Some scripts not working in Unity Web Player

Hello guys, I have a problem that when I export game in Unity Web player some scripts of the game itself don't work (sound trigger and video trigger). Do you have any ideas how to fix it?

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Close the web player without closing the web tab

there's a way to close or "kill" only the web player during runtime without having to close the website ??? so in the case the user is having troubles with memory usage can kill it

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Unity version, WebPlayer, WebGL related inquiries

The existing project was developed using Unity 5.4 version. Recently, new project was developed using 5.6 version and 2017.3 version. Since version 5.6, we tried to convert to version 5.4 because we do...

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Free work to learn. 4 hours a day, free work to learn 4 hours a day

I would like to learn how to work with 3D and I was looking for a team that would welcome me,

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Objects appear dark in WebGL build.

Objects appear normal in editor and Windows build. ![alt text][1] But it appear darker in WebGL build. ![alt text][2] I deleted the directional light and placed two directional lights, tweaked some...

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Build to Web player

Hi, in what latest version of Unity you can do Build to Web player? I mean export to .unity3dWebPlayer or unity3dStandaloneWindows. Thanks!

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Standard Asset Vehicle car automatic acceleration

Hi I've added the standard package vehicle car in my unity project, the car moves forward when press the UP arrow on my keyboard. How can I make my car move forward on its own in the beginning of the...

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Downloading an image via WebGL

Hello, I'm having some basic issues with CORS when downloading an image from webgl. Basically I want to be able to display this image as a texture: https://www.opentable.com/img/restimages/34060.jpg In...

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Getting Values In Unity From Webpage

Hi, I'm currently working with a Unity project that is embedded on a webpage. In Unity I'm tracking a score value and want to pass it off to the webpage. Currently, I have C# method that is calling...

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Unity 3d WEB player dowload link is not working / broken,Unity 3d web player...

So i got to unity3d site for unity web player. There is a page for dowloading it that says we are not support player anymore but here you are some dowloand link for MAC and windows. MAC DMG file is...

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Problem to embed webgl

Hello, I need help. When I exporting the unity project in Linux appear the next files: Build.asm.jsgz Build.datagz Build.jsgz Build.memgz UnityLoader.js, but I need the files of extension json and...

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Why my area object is bigger than my object ?

Hi, it not interfere in my project, but, it's very weird to me... Why the area of the object is bigger than the real object ? what I did wrong ? note, it's my first project, I'm still learning... ---...

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WebGL error only when hosting on seperate server: An error occurred running...

[The alert I get trying to run it on Chrome (same on Edge and IE)][1] [What it says in the Javascript console][2] I've checked all the other threads with similar problems and found no working solution....

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Delaying WebGL player loading until user input

Hey there! I'm trying to stop WebGL builds from loading as soon as the website loads. What I want is for the user to have to click on the player area to load the game. The closest solution I could find...

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Images are "stretched" when building for web

When I build for the web, the backgrounds get distorted. It's just objects with image components, not raw images or sprites, just images. I don't understand what is going on. Here is a link to the...

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Still Receiving Gzip Compression Message after Nginx Configuration

I have read the documentation at https://docs.unity3d.com/Manual/webgl-deploying.html. And using that documentation I set up an Apache server to serve the Unity WebGL files in my project so that this...

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