I'm building Unity Game with Web3 Components like metamask connect. Things are working fine on locall. But when i hosted it on server i got this error on page load.
[UnityCache] Failed to load 'https://webgame.com/Build/Game.data.br' from indexedDB cache due to the error: RangeError: Array buffer allocation failed
However on network tab the file Game.data.br continuously gets downloaded until it is finished.
I'v hosted it on Ubuntu Server with Nginx using following configuration
[docs.unity3d.com/Manual/webgl-server-configuration-code-samples.html][1]
The file size of Game.data.br is 550MB.
Any hint what's the issue here.
[1]: http://docs.unity3d.com/Manual/webgl-server-configuration-code-samples.html
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