I don't understand this. I have a startup screen that shows a menu, together with the logo of my company. The logo is a Texture2D image that is loaded in a GUI.Box.
In the Editor, it appears as seen to the left. In the Web Player, as seen to the right. I have tried to find out how to set better bitmap resolution in the manual, in this UnityAnswers and elsewhere on the internet, but to no avail.
How can I get a better resolution? This is, incidentally, also valid for all textures I have in the game.
![alt text][1]
[1]: /storage/temp/15220-seagull.png
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