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Unity3d Webgl build and angularjs

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hi everybody, i'm currently creating a project usin Angular 1.5.x. I'm trying to host the unity web build (WebGL) on one of my views. I ran into alot of different problems: - The build works when its served as a single html file from my localhost (I use Node.js and Express to implement it.) - Trying to edit the html rendered by Unity, I could not include the UnityLoader.js script (or any other script) because Angular ignores Script tags, and I can't load it to my main html file because the javascript just starts running. - I built an Angular directive that loads the unity UnityLoader.js dynamically and got the following error: - ![List item][1] - I tried to put the 'module' object inside the loader script and got this error: - ![List item][2] Running out of options. any one had any luck implementing unity Webgl applications into an Angular.js page? [1]: /storage/temp/86373-photo-2017-01-21-11-23-25.jpg [2]: /storage/temp/86374-photo-2017-01-21-11-29-16.jpg

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