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Webplayer and Facebook Canvas

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Hi, I have a game setup for webplayer and set for Facebook Canvas with a Share button, code as below: public void Share () { if (!FB.IsLoggedIn) { loginForSharing = true; CallFBLogin (); Debug.Log ("not logged, logging"); } else { FB.Feed ( link: "http://apps.facebook.com/" + FB.AppId + "/?challenge_brag=" + (FB.IsLoggedIn ? FB.UserId : "guest"), linkName: "Jelly Splash", linkCaption: "I scored " + LevelManager.Score + " points, Try to beat me!", picture: "https://www.valsoft.co.uk/jewel.png" ); } } Works as expected in the editor but does nothing when testing from Facebook. It is not a permission issue as it does not require any special permissions to share. I also post scores and Invite friends, which uses FB.Request and that works fine as well. Has anyone else seen this behaviour with FB.Feed.

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